TR-mbed 1.0
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camera.h
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1// This file is part of Eigen, a lightweight C++ template library
2// for linear algebra.
3//
4// Copyright (C) 2008 Gael Guennebaud <gael.guennebaud@inria.fr>
5//
6// This Source Code Form is subject to the terms of the Mozilla
7// Public License v. 2.0. If a copy of the MPL was not distributed
8// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
9
10#ifndef EIGEN_CAMERA_H
11#define EIGEN_CAMERA_H
12
13#include <Eigen/Geometry>
14#include <QObject>
15// #include <frame.h>
16
17class Frame
18{
19 public:
21
22 inline Frame(const Eigen::Vector3f& pos = Eigen::Vector3f::Zero(),
24 : orientation(o), position(pos)
25 {}
26 Frame lerp(float alpha, const Frame& other) const
27 {
28 return Frame((1.f-alpha)*position + alpha * other.position,
30 }
31
33 Eigen::Vector3f position;
34};
35
36class Camera
37{
38 public:
40
41 Camera(void);
42
43 Camera(const Camera& other);
44
45 virtual ~Camera();
46
47 Camera& operator=(const Camera& other);
48
49 void setViewport(uint offsetx, uint offsety, uint width, uint height);
50 void setViewport(uint width, uint height);
51
52 inline uint vpX(void) const { return mVpX; }
53 inline uint vpY(void) const { return mVpY; }
54 inline uint vpWidth(void) const { return mVpWidth; }
55 inline uint vpHeight(void) const { return mVpHeight; }
56
57 inline float fovY(void) const { return mFovY; }
58 void setFovY(float value);
59
60 void setPosition(const Eigen::Vector3f& pos);
61 inline const Eigen::Vector3f& position(void) const { return mFrame.position; }
62
64 inline const Eigen::Quaternionf& orientation(void) const { return mFrame.orientation; }
65
66 void setFrame(const Frame& f);
67 const Frame& frame(void) const { return mFrame; }
68
69 void setDirection(const Eigen::Vector3f& newDirection);
70 Eigen::Vector3f direction(void) const;
71 void setUp(const Eigen::Vector3f& vectorUp);
72 Eigen::Vector3f up(void) const;
73 Eigen::Vector3f right(void) const;
74
75 void setTarget(const Eigen::Vector3f& target);
76 inline const Eigen::Vector3f& target(void) { return mTarget; }
77
78 const Eigen::Affine3f& viewMatrix(void) const;
79 const Eigen::Matrix4f& projectionMatrix(void) const;
80
82 void localRotate(const Eigen::Quaternionf& q);
83 void zoom(float d);
84
85 void localTranslate(const Eigen::Vector3f& t);
86
88 void activateGL(void);
89
90 Eigen::Vector3f unProject(const Eigen::Vector2f& uv, float depth, const Eigen::Matrix4f& invModelview) const;
91 Eigen::Vector3f unProject(const Eigen::Vector2f& uv, float depth) const;
92
93 protected:
94 void updateViewMatrix(void) const;
95 void updateProjectionMatrix(void) const;
96
97 protected:
98
99 uint mVpX, mVpY;
101
103
105 mutable Eigen::Matrix4f mProjectionMatrix;
106
107 mutable bool mViewIsUptodate;
108 mutable bool mProjIsUptodate;
109
110 // used by rotateAroundTarget
111 Eigen::Vector3f mTarget;
112
113 float mFovY;
115 float mFarDist;
116};
117
118#endif // EIGEN_CAMERA_H
#define EIGEN_MAKE_ALIGNED_OPERATOR_NEW
Definition Memory.h:841
Definition camera.h:37
uint vpHeight(void) const
Definition camera.h:55
uint vpX(void) const
Definition camera.h:52
float fovY(void) const
Definition camera.h:57
void setTarget(const Eigen::Vector3f &target)
Definition camera.cpp:117
void updateProjectionMatrix(void) const
Definition camera.cpp:211
const Frame & frame(void) const
Definition camera.h:67
uint mVpHeight
Definition camera.h:100
Frame mFrame
Definition camera.h:102
uint vpWidth(void) const
Definition camera.h:54
const Eigen::Vector3f & position(void) const
Definition camera.h:61
void localRotate(const Eigen::Quaternionf &q)
Definition camera.cpp:166
void setUp(const Eigen::Vector3f &vectorUp)
Eigen::Vector3f unProject(const Eigen::Vector2f &uv, float depth) const
void updateViewMatrix(void) const
Definition camera.cpp:193
void setFrame(const Frame &f)
Definition camera.cpp:139
uint mVpX
Definition camera.h:99
void activateGL(void)
Definition camera.cpp:238
const Eigen::Quaternionf & orientation(void) const
Definition camera.h:64
Eigen::Affine3f mViewMatrix
Definition camera.h:104
EIGEN_MAKE_ALIGNED_OPERATOR_NEW Camera(void)
Definition camera.cpp:18
const Eigen::Matrix4f & projectionMatrix(void) const
Definition camera.cpp:232
Eigen::Vector3f mTarget
Definition camera.h:111
uint mVpY
Definition camera.h:99
Eigen::Vector3f right(void) const
Definition camera.cpp:97
const Eigen::Affine3f & viewMatrix(void) const
Definition camera.cpp:205
bool mProjIsUptodate
Definition camera.h:108
float mNearDist
Definition camera.h:114
Eigen::Matrix4f mProjectionMatrix
Definition camera.h:105
float mFovY
Definition camera.h:113
void setPosition(const Eigen::Vector3f &pos)
Definition camera.cpp:127
float mFarDist
Definition camera.h:115
void zoom(float d)
Definition camera.cpp:174
Eigen::Vector3f direction(void) const
Definition camera.cpp:89
void setOrientation(const Eigen::Quaternionf &q)
Definition camera.cpp:133
Camera & operator=(const Camera &other)
Definition camera.cpp:34
void localTranslate(const Eigen::Vector3f &t)
Definition camera.cpp:184
Eigen::Vector3f unProject(const Eigen::Vector2f &uv, float depth, const Eigen::Matrix4f &invModelview) const
virtual ~Camera()
Definition camera.cpp:60
void setViewport(uint offsetx, uint offsety, uint width, uint height)
Definition camera.cpp:65
uint vpY(void) const
Definition camera.h:53
const Eigen::Vector3f & target(void)
Definition camera.h:76
Eigen::Vector3f up(void) const
Definition camera.cpp:93
bool mViewIsUptodate
Definition camera.h:107
void rotateAroundTarget(const Eigen::Quaternionf &q)
Definition camera.cpp:145
void setFovY(float value)
Definition camera.cpp:83
void setDirection(const Eigen::Vector3f &newDirection)
Definition camera.cpp:102
uint mVpWidth
Definition camera.h:100
EIGEN_DEVICE_FUNC Quaternion< Scalar > slerp(const Scalar &t, const QuaternionBase< OtherDerived > &other) const
The quaternion class used to represent 3D orientations and rotations.
Definition Quaternion.h:274
Represents an homogeneous transformation in a N dimensional space.
Definition Transform.h:205
Definition camera.h:18
EIGEN_MAKE_ALIGNED_OPERATOR_NEW Frame(const Eigen::Vector3f &pos=Eigen::Vector3f::Zero(), const Eigen::Quaternionf &o=Eigen::Quaternionf())
Definition camera.h:22
Eigen::Quaternionf orientation
Definition camera.h:32
Eigen::Vector3f position
Definition camera.h:33
Frame lerp(float alpha, const Frame &other) const
Definition camera.h:26
RealScalar alpha
Definition level1_cplx_impl.h:147