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TR-mbed 1.0
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#include <ShooterSubsystem.h>
Classes | |
| struct | config |
Public Types | |
| enum | ShooterType { BURST , AUTO } |
Public Member Functions | |
| ShooterSubsystem (config configuration) | |
| void | setState (ShootState shoot_state) |
| void | periodic (int curr_heat, int heat_limit) |
Public Member Functions inherited from Subsystem | |
| void | periodic () |
| void | getState () |
| void | setState () |
| ShooterSubsystem::ShooterSubsystem | ( | config | configuration | ) |
| void ShooterSubsystem::periodic | ( | int | curr_heat, |
| int | heat_limit | ||
| ) |
| void ShooterSubsystem::setState | ( | ShootState | shoot_state | ) |